![]() ![]() It's doable but, again, not easy and not consistent. We did a bit of testing on this with a ship capable of locking a frigate in under half a second. Nothing unusual about lower SP = easier target. Against a lower skilled ops pilot, you can nail them with far more frequency. SP for ship agility and speed are crucial and, even with that, a good ops pilot will usually get away - but not always. Double-click the "last known position" pointer on the overview and close the range before they align, target and disrupt (one-shot if you hit the disruptor and get the cross-hairs marker going for the task).Īgainst a well skilled covert ops pilot, you need a very agile and fast tackler with very fast lock times. You need a very fast ship with fast lock times to catch the covert ops ship. This can work but, again, it is not easy to do. The links provided will take you directly to any past public exploit notifications. Many bugs which have been publicly declared as exploits in the past have at this time been fixed and are therefore not included in the table below. It is quite possible to close the distance to where the covert ops pilot is at (within 2km) to then and lock before they can warp off - align time to warp gig. This page contains all publicly declared exploits which are still in effect. A bit of latency style lag can mess with it but it it shouldn't happen very often at all (like 1/500 type gig vs very "anti-ops" prepared campers - in and of itself a not so common camp configuration). It is extremely difficult (virtually impossible) to lock a covert ops before it gets its cloak up if the covert ops pilot is doing things right. What seems to happen is you appear in the overview for a few seconds - the last position you held before you hit the cloak (when you started to move). push for faster till you can eliminate all unnecessary delay between movement of ship and cloak. The cloak is almost instant and many time engaged during the align. People say is 2 or 3 second for cloak but I do not see this. This is the first priority to sucessful covops. Practice this in high sec to be fast with cloak. Ship must be moving to engage cloak or wait till drop of gate cloak. ![]() I click "warp to" and watch for the ship to began the directional orientation to begin warp then engage cloak. After the gate jump while the gate cloak is ative.
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